My first game environment, created for a project I worked whilst at Bournemouth University. We had to research an area of interest and I chose to look at environmental storytelling within video games. The Last of Us has some amazing environmental storytelling moments so I decided to create an environment that would fit within the world of The Last of Us.
Environmental Storytelling and Level Design breakdown can be found here:
https://fable-and-fern.com/2020/06/01/environmental-storytelling-cinematic-breakdown/
Built with Maya, Substance Painter, Unreal Engine 4, Megascans, and the Quixel Suite.